Mythus Magick
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Pullout Charm

Area: ConjurationGrade: 1Type: Charm
Time: Permanent specialArea: specialDistance: TouchMateria Cost: None
Other Heka Costs:
R&D: NilOther: Nil

E/F/M:

This dweomer enables the conjuror to utilize a personal Receptive Circle in order to draw forth various small, Mundane-nature items whenever this Charm is cast. The Area is the Circle of magickal stitchery the caster has specially created, the Circle being the inside of a hat, pouch, bag, etc. whose (expanded) diameter is not less than 8 inches. As the Pullout is activated, the caster must reach inside the Circle of the item, and by use of his or her own hand draw forth the object called for. Naturally, the size of the object must be commensurate with the Circle through which it must be drawn. There are many classes of things which can be drawn forth, and the conjuror must stipulate which class is desired upon reaching in.

Minimal classes and results tables are given here. The JM might find it amusing to expand these. Success in gaining a desired item is based on rolling STEEP or less. If the dice total is above STEEP, then the last digit dictates which item on the list is actually drawn forth, counting down and skipping the desired one:

Food

Clothing

Animal

Small Item

Large Item

Bowl of gruel

Hat/cap

Bees

Marbles

Broom

Vegetables

Shoes/boots

Butterflies

Coins (1d10 BUCs)

Torch

Fruit/berries

Under linen

Rats

Knife/ladle

Staff

Loaf of bread

Cloak/Cape

Ferret

Salt/petter cellar

Kette/bucket

Roast fowl

Hose/socks

Rooster

Cane

Shovel/axe

Baked fish

Doublet

Doves

Pen& Ink/paper

Saw/drill

Joint/chops

Shirt/tunic

Cat

Bottle/flask

Coffer/box

Cheese/nuts

Belt/girdle

Hawk

Trumpet/flute

Blanket/pillow

Meat pie

Coat/jacket

Dog

Candle/lamp

Rope/chain

Pudding

Smock/gown

Goat

Hammer/nails

Stool

Cake/tarts

Gloves

Rabbit

Mirror

Canvas

Naturally, things such as bees, marbles, etc. will shoot forth at the touch of the caster's hand (not necessarily harming him). For example, a conjuror with 32 STEEP calls for "Food, roast fowl" while activating this Casting. The roll is 61. however, so while the caster gains food it to not what was asked for, but rather a bowl of gruel (the first on the list of 11 items).

Compare Receptive Circle, below. Clothing

Ref: Page 186