Mythus Magick
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Confuse Direction Charm

Area: Priestcræft, The Ethos of Gloomy DarknessGrade: 4Type: Charm
Time: 1 BT/STEEPArea: 1 chain diameterDistance: 1 foot/STEEPMateria Cost: None
Other Heka Costs:
R&D: NilOther: Nil

E/F/M:

This Charm alters magnetic lines within its Area and causes chose within this space to lose their sense of direction. Creatures and personas so affected will not otherwise be penalized. or mentally contused. but no compass, direction sense, or other means of telling direction other than visual sightings will serve to negate the directional confusion. The gamemaster as appropriate, simply misnames directions, working from one Incorrect in the first place, Thus, a team attempting logo "east" might be directed north, and then "back" rnight be east.

Ref: Page 125