Augur Change Spell
E/F/M:
This personal rede predicts whether or not a change of some sort is likely to occur in relation to the subject's social class, economic circumstances, chosen Vocation, monetary endeavor, location of residence, or other basic status of a similar type. The Time indicated is the maximum future duration in which the Casting will operate. Subjects must state which particular aspect they desire read, and the Effect will be applied only to that single feature. Success will Indicate a yes or no answer, based on the campaign and the gamemasters decision. A positive answer will contain some due as to how the change will occur, regardless of the circumstances being better or worse. The subject must then take steps to follow up on the clue and act in such a way as to increase the betterment possibility or reduce the worsening of circumstances. Also, if players are determined to better one such aspect of their HPs, they can have a minor influence on the chance of so doing. Such players must name the aspect, state exactly how the minor betterment could occur, and then have this dweomer cast. A success will mean that if the player follows the plan as set forth, and manages to succeed in whatever checks are necessary to carry out the actions required by the scheme, then the positive change will occur. Naturally, this is in the gamemaster's hands! Note that a Special Failure can give a totally erroneous response, or reverse the bad/good aspects of a change. Therefore, the GM might opt to make the roll for the activation success of this Casting in secret and report the results accordingly.