Mythus Magick
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quicklime Spell

Area: Dweomercræft, Elemental SchoolGrade: 5Type: Spell
Time: InstantaneousArea: 1 cubic yard / STEEPDistance: 1 rod/10 STEEPMateria Cost: None
Other Heka Costs:
R&D: NilOther: Nil

E/F/M:

This is a dweomer which was originally developed for such purposes as creating material for making mortar. cement and the like, but then found to have other applications, It has come into general Archetypical status for this School. Quicklime affects any area containing a significant amount of a calcium (carbonate) substance (limestone, chalk, bones mollusk shells, etc.). The calcium must be at least 10% of the subject Area, and it can't be living bone. When activated, the Area turns from its former composition to quicklime, giving off a poisonous gas (carbonic acid) In the Or.. All breathing this will suffer 5D3 PD (from poison). On the CT following activation of the Casting, the newly created bed of quicklime is mixed with water via the dweomer, so that its resultant heat release delivers 3D3 PD to all within its Area. On the second CT after activation, the moisture is generally withdrawn from the Area so that the entirety of it becomes set i.e., a near-concrete substance

Ref: Page 67