Mythus Magick
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shadow arm Charm

Area: Priestcræft, The Ethos of Shadowy DarknessGrade: 5Type: Charm
Time: 1 BT/STEEPArea: 1 weaponDistance: casterMateria Cost: None
Other Heka Costs:
R&D: 10Other: Nil

E/F/M:

This Charm is similar in nature is the Dweomercræft Casting. Weapon of Defense (q.v.) as its Effect creates it weapon out of shadows, materializing instantaneously in the subject's grasp. The exact weapon formed is determined by the subject and can be any kind of artificial hand or missile weapon known to and usable by that persona. The weapon has standard Speed Factor and does normal damage according to its typeÑexcept as noted hereafter, and otherwise functions as any normal weapon of its type. However. because of its shadowy nature. it is both treated as an enchanted weapon and cannot be parried by an opponent The Shadowarm can be dispelled by bright magickal light if it is cast directly upon the weapon. For each 1 0 points of additional Heka Invest. by the practitioner at time of Casting activation, the weapon Effect will do an extra point of Physical damage. Thus, for example, if the caster adds 50 Heka point to the base heka Cost of the Casting, the weapon will have +5 PD. Practitioners can expend no more heka to generale this addition to Effect than they have STEEP points in this K/S Sub-Area.

Ref: Page 146