Mythus Magick
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Metal Golem Ritual

Area: AlchemyGrade: 8Type: Ritual
Time: 3 day /steepArea: 1 mental golem specialDistance: TouchMateria Cost: None
Other Heka Costs:
R&D: NilOther: special

E/F/M:

Through this Ritual of 8 Ats casting Time, the practitioner is able to animate and control by oral or mental command a creature of metal. The golern must have been formed and sculpted and molded of the purest finest alloy of bronze by the alchemist's own hands. The metal used must be of the highest quality of Its sort, such as that suitable for sculpting cast metal statuary. (Metal cost is not Included in Special Materia Cost.) it must be human-shaped and so formed as to resemble an actual human as closely as possible, according to the alchemist's Sculpture K/S Area ability. The Metal golem must be no less than 6-feet tail and can be no taller that 12-feet tall (at which size it gains a combat advantage due to height if applicable).

The golem has a lower-medial intelligence and acts primarily at the direction of the persona who created it however, it resents its creation and thus hates all life and its creators in particular. A Metal golem can be used as a servant a guard. or as an assistant. The alchemist can give it detailed oral Instructions to follow. and the golem will perform with relative ability equal to about three-quarters the caster's own in most cases (or example, the Instructions," Guard this chamber from anyone who enters, except me, get the name of any attempting to come in. and kill those intruders who do gain access and touch or attempt to take anything"). If the golem is ever freed from this Mental Link (via any dweomer which negates or dispels such) it will seek out and attempt to kill its creator, attacking any and all other living things on Its direct route as it so does. The operator has a Mental Link with the golem and can give it mental commands thus. This is dangerous, though, because it makes the operator susceptible to any Mental Link directed at the golem. The creature can range as far distant from Its operator as the caster has STEEP points in Leagues. At a cost in BUCs of 5D6 x 1,000 per "eye," the alchemist can set two gemstones into the eye sockets of the golem, and these become its "eyes."If double Base Belie is expended, these "eyes" will function for the caster. The alchemist can see through the golem's "eyes" as if they were the caster's own. The duration of Time of Effect can be altered from months to years through prior laying of an Enchantment Casting. The golem's Initiative is-10, and it moves at a rate of 16 feet per Cr when in motion. This can be modified to 2 at slow or 32 at fastest rate of speed possible. It attacks at a BAC of 45, but with a weapon can add the Weapon Factor to this percentage chance. Base PD without use of a weapon is 8D6 Blunt, with one attack per CT possible. A Metal golem possess. 160 Physical damage points, plus 10% of the alchemist's STTEP in geology/Mineralogy, Mechanics, Smithing/Welding, and Sculpture as an addition to the P TRAIT. The golem has the following (base) TRAIT scores:

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