Ratpack Cantrip
E/F/M:
First this Casing assumes that the practitioner is on a plane and sphere where rats exist. and in such locale as is not so isolated that rodents of this nature cannot enter. By means of this dweomer, the caster sends forth a commanding wave of Heka which rats must and will obey. Within one Critical Turn after activation of the Cantrip. 1D6 rats of large size and robust constitution will appear, and more will be coming from afar in answer to the summons. Each CT after the initial one, for 9 CTs total time, twice that number (of D6s) of rats will be on hand and evidence themselves?i e., 2D6 on CT 2, 4D6 on CT 3, 8D6 on CT 4, 16D6 on CT 5, 32 on CT 6, 64 on CT 7, 128D8 on CT 8, and finally 256D6 rats on CT 9. (On average, this is between 1,533 and 2,044 rats.) These rats, as if a single pack. will obey the .spoken desires of Use caster as if they were controlled by Telempathy. That Is, whomever or whatever is the casters foe or .get will be their enemy, and whatever the caster sees the rats will Naturally, the rats can do only what rats of normal sort are .le to do. Command of the pack of rats extends for as many CTS in Time duration as the caster has STEEP points in this K/S Area