Mythus Magick
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Imbue Remains With Cunning Spell

Area: NecromancyGrade: 4Type: Spell
Time: 1 AT/STEEPArea: 1 subjectDistance: TcouhMateria Cost: None
Other Heka Costs:
R&D: NilOther: Nil

E/F/M:

This Spell provides. a single animated corpse (zombie) or skeleton with a base level of cunning that is actually similar to a false intelligence. Though such a being is not truly intelligent. it will. be more effective in strategic situations such as combat or pursuit The subject of this dweomer will gain a +1 STEEP point in its Combat K/S for each 10 points of the necromancers STEEP, and a like gain in its Perception, Physical K/S ability in regards to following prey. Moreover, the subject will be capable. of hiding and attempting the ambushing of others. and thus it gains the ability to Surprise or Totally Surprise unsuspecting opponents. Treat the cunning as if it were a Mental TRAIT score equal to one-half that of the caster.

Ref: Page 253