Cry of the Valkyrie Aria Spell
E/F/M:
The wailing notes of this .spellsong Aria summon a number of guardian spirits from the Preternatural Planes to protect the caster and any allies from ham. For each 1 0 STEEP points of the spellsinger up to one spirit will come flashing from the sky (or air). shrieking a valiant song of battle as it appears. Only one will appear for the spellsinger and each comrade, subject to the maximum noted Each of the Valkyrie-like spirits will assume a full Physical Manifestation when it arrives, that form exactly duplicating the undamaged, full-Heka-Powered spelisinger or such other of the personas associates as is affected so as to gain a spirit guard The PPM form of the spirit will then fight exactly as would the subject whom t protect. (the appropriate player will conduct action for the spirit form. of courier) if the subject persona guarded dies while in the care of the spirit the spirit of the slain persona will be escorted safely to the appropriate Preternatural Plane/Sphere, unless it can convince the spirit thrift has an important task yet to perform in this world. (Roll against the persona's Influence K/S at DR "Hard.") However, if the PPM form of a spirit is destroyed in bad., the guarded subject is likewise slain and certainly then taken away, as noted by the NPM form of the spirit