Javelin Volley Ditty Spell
E/F/M:
When spellsingers activate this Casting, Its dweomer enables them to magickally hurl javelins or Ike missiles by mere thought At least one missile of the correct type must within one rod of such a practitioner. The spellsinger then merely looks at a target and wills the missile to fly to strike it. the missile travelling as fast as would an at lat-propelled. javelin, up to the maximum distance indicated. The missile can be normal or enchanted. as provided for by the actual weapons which are subject to the spellsingers dweomer i.e.. if there are enchanted javelins within one rod,these can be employed in the Effect if more than one missile is launch. via means of a Javetin Volley, one or multiple target subjects can be selected at the practitioners option. The missile has. a probability of striking successfully equal to the Spellsongs STEEP of the practitioner as modified by any enchantment it possesses. All ranges to the Distance noted will be "Shod" for purposes of hit determination. A successful hit by a weapon will inflict a base 3D6 points. +1 additional point for each 10 STEEP points of the caster in this K/S Area. of Piercing Physical damage on the target subject. Two such missiles can . launch. every CT of continuded., uninterrupted vocalization of this Ditty.. king as large darts, javelins. or small spears (no bigger than six-feet long or so and of light type usable for throwing) are avail.lo as noted. to a maximum of one CT per 10 STEEP of the spellsinger.