Mythus Magick
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Evilbeast Spell

Area: WitchcræftGrade: 9Type: Spell
Time: 1 AT/STEEPArea: 1 Nether creature specialDistance: 1 mile/10 STEEPMateria Cost: None
Other Heka Costs:
R&D: NilOther: Nil

E/F/M:

This fearsome casting summons an evil creatuer from the Nether Planes to hunt down attack or hary the caster's opponents . The conjured Netherrealms creatue will typically be a beast or brute al though it might be some other particularly disgusting and foul thing such as grue. Whatever answers is murderous cruel aggressib ill-tern pered and unreasoning . Although the gamemaster must decide on what will be brought to do the witchcræfter bidding bye this casting for each campaign is unique and offers various denizens of the lower planes thus the following general statistics for a pandemonium Beast are provided for a guideline. BEAST - Beasts are from the pandemonium plane and spheres and are called of summoned to service throught heka application any of a score ofr moe of species can be called to the withcraefters service of course for these creatures have little choice but to obey as they lack true intelligence . All are hideous in aspect with evil visages and bristled scaled mangy furred or shaggy haired bodies . No species appears as a normal mundane animal not even of the most vicious camlvorous sort but beasts rather present an image of mixed animal and or reptile and or insect etc from. Beasts and other creatures of that ilk have cunning rather then true mental TRAIT so they cannot be assailed mentally and do not suffer mental damage. Their cunning otherwise serves as do mental TRAIT CATEGORIES and ATTRIBUTES physically all are much more powerful than most sorts of other evil supernatural creatuers Brutes and grues excepted of course . In that they typically have hight capacities which reflect their ability to withstand the punishment of lhysical damage. Basic attack chance for a given species of beast varies betwen 30 and 45 . A beast is armed with any nubmer of natural wapons including the following in combination of 2 to 6 available for attack in a CT. Claws 3 to 6D3 cutting PD each attack . Fangs 3 to 9D6 plercing PD per attack horns 3D6 Piercing PD per horn or 6D6 if a single horn Mandibles : 1 to 3D3 piercing and 3 to 6 1D3 cutitng PD per attack Pincers: 3 TO 6D3 Cutting PD each attack Proboscis: 3D6 Plercing PD followed by 6 1D3 impact blood and fluids being drawn out and consumed phd ech CT thereafter Tail: 3 to 6D3 to 1D6 blunt PD per attack Talons: 3 to 6D6 PIERCING PD each attack Tentacle :2D3 cutting and 3D6 bluent each attack Tusks : 6D6 cutting PD per attack Tusks 3D3 impact and 6d3 piercing PD PER ATTACK . All species have one to theree minor to major powers with heka originataing from their P TRAIT . Beasts are invulnerable to non heka based attack forms disease poison fire chemical and cold of pretermatural or supematural sort and are also immune to direc Negative heka energy . They are susceptible to iron silver and positive heka energy each such substance or energy causing twice normal physical damage.

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