Mythus Magick
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Shadow Warriors Spell

Area: Dweomercræft, Grey SchoolGrade: 6Type: Spell
Time: 1 BT/10 STEEPArea: 1 warrior/10 STEEPDistance: 1 chainMateria Cost: None
Other Heka Costs:
R&D: NilOther: Nil

E/F/M:

This fearsome Spell creates animated, attacking things which are partly shadows, partly physical. They appear as monstrous creatures or massive warriors, or any mix thereof. as the caster desires. Each -warrior is capable of inflicting 306 points of either Blunt. Cutting or Piercing Physical damage at the caster's option when the dweomer is activated, with a BAC of 60%. Each will attack, never attempting to party, in combat and has a base P TRAIT of 50 with no critical Level consideration. The Shadow Warriors' P TRAIT can be augmented by the caster through the expenditure of two points of Heka each for each point add. to the 30 base. All -warriors- must have the same P TRAIT. Each has an Average Armor Protection of 12. and their shadowy nature causes opponents to attack at Ð10 BAC. The -warriors- take only one-half normal PD from all attacks save Fire and those from enchanted weapons or of Heka-related sort They are negated when they have no P TRAIT left due to PD inflicted on therm are dispelled by light equal to full daylight or by total darkness, and the Casting Effect can. of course. be otherwise negated or dispelled..

Ref: Page 79