Mythus Magick
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Barrier Formula

Area: Dweomercræft, GeneralGrade: 4Type: Formula
Time: 1 AT/STEEPArea: 1 foot radius/STEEPDistance: TouchMateria Cost: None
Other Heka Costs:
R&D: NilOther: 1/per AT added time

E/F/M:

The Barrier Casting creates an Invisible sphere centered on the caster or some point that individual selects as central. If any creature or being-including a spirit or other being with a Partial Physical or Non-Physical Manifestation-touches or attempts to pass into or out of the sphere created by the Casting, an instant Heka jolt of 1d3+1 points of Physical damage (or Spiritual or Mental, depending on the creature's principal makeup) is delivered to that subject. Then and there, at initial contact, the subject must make a K/S check against its PNPow (or SPPow or MRPow, as appropriate) at DR "Hard". Any success means it may pass through the Barrier. Any failure means that the subject recoils from the sphere. A Special Failure indicates double damage from initial contact. A non-recoiling subject must Immediately pass on through the Barrier sphere, accepting an additional 1 D6+1 points of (appropriate type) damage. Recoiling subjects, or those who hesitate about passing through the sphere immediately, must again contact the initial effect of 1d3+1 damage, then accept the additional 1d6+1 damage points, if they succeed Ina K/S check for recoil at DR "Moderate" for the second attempt. 'Easy for the third and subsequent attempts. Contact with the Barrier sphere causes a low 'snap-crackle-rep' sound which is audible to normal human hearing of an alert and listening persona at up to 30-feet. distance.

Ref: Page 40