Homunculus Ritual
E/F/M:
Through this Ritual of three Action Turns casting Time, the alchemist forms, animates and directs a small Mandrake-like creature of tough and rubbery flesh-like substance. Its size can be as small as six inches or as large as two feet in height The Homunculus will otherwise resemble a human figure, of course. It will be quick of movement. having -5 Initiative and speed equal to the caster's running movement rate. Such a creature has a very low Intelligence and acts primarily at the direction of the persona who created itÑalthough the caster can give the homunculus detailed instructions to follow which it can perform with relative ability equal to about half the casters own in most cases. The operator has a visual and Mental Link with the Homunculus, and can see normally through its eyes, as well as give it simple mental commands, as noted. This is dangerous. because it makes the operator susceptible to any gaze attacks or Mental/Spiritual Links directed at the Homunculus. The creature can range as far distant in furlongs from its operator as the caster has STEEP points. The creature has an M TRAIT of 18, each ATTRIBUTE being 3. Its PMPow is 3, plus 1 per 10 STEEP of the practitioner. It has a Physical damage points equal I point for each 10 STEEP points of the alchemist in this Area, plus an additional 4D6 points lent to it by the operator. Should it be destroyed while under the direction of the caster, the practitioner will suffer 4D6 Physical damage him or herself.