Mythus Magick
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Miniature Pentacle Ritual

Area: ConjurationGrade: 1Type: Ritual
Time: Permanet specialArea: 1 miniature pentacle specialDistance: TouchMateria Cost: None
Other Heka Costs:
R&D: NilOther: Heka charging special

E/F/M:

The Miniature Pentacle Ritual requires one AT performance time for each 10 points of Heka to be stored in the Reservoir thus created, plus one AT time for each 'degree of sovereignty' of the metal the item is forged of. The Effect of this dweomer creates magickal power in the little Pentacle model, a figure of pure metal which is of three inches diameter. One or more of these miniatures can, and often must, be used to activate Castings in which there is no large circle or marking required. To be active, the Miniature Pentacle must be worn outwardly or actually held. Furthermore, each is a Reservoir of energy. The conjuror utilizes personal Heka to charge the Reservoir as shown below. Finally, there are certain potencies inherent in the various sorts of metals used, including the Susceptibility factor of some of them.

Metal

Sovereignty*

Heka Capacity**

Special Effects

Adamantine(a)

6

1 per STEEP

Rechargeable from zero

Copper(b)

7

1 per STEEP

Negates electricity at 1:1

Gold(a)

8

2 per STEEP

Negates negative Heka at 1:1

Iron(c)

4

1 per STEEP

Double damage to susceptible creatures

Lead

1

1 per STEEP

For negative Heka Entropical

Lodestone

10

1 per STEEP

Vampiric (+)

Oricalcum(b)

9

3 per STEEP

Nil

Silver(c)

5

1.5 per STEEP

Doubles Susceptibility

Tin(d)

2

1 per STEEP

Creates a Summoning Circle (++)

Zinc

3

1.5 per STEEP

Usable for electricity only

(a) These metals operate together but have no other special benefit.

(b) These metals operate together, generate Spiritual armor at 1:1. and cross-feed Heka to balance each other's charge.

(c) These metals operate together, recharge at 1:1, and generate Mental Armor at 1:1.

(d) This metal charges at 1:1 Heka, but it cannot be recharged.

* Sovereignty serves as a measure of how Miniature Pentacles of particular metals interact with one another in general. If a Miniature Pentacle of a particular metal comes into physical contact with another of a different metal with a lower sovereignty rating, the higher rated Pentacle loses all its virtue (Heka and any special abilities).

** The caster must charge each up to a maximum equal to STEEP in the Conjuration K/S Area on a 2 Heka point cost for each point stored in the Reservoir, save for those of iron and silver which charge at 1:1. Ritual recharging requires one AT Time for each 20 Heka points invested by the conjuror. Each time Heka is so invested to build up the pool contained, the conjuror must succeed in a roll against STEEP at DR 'Moderate.' Special Success indicates double Heka stored, and if this is beyond the capacity of the Reservoir, it accrues to the caster's personal store. Failure indicates the charge drained Heka equal to its value, and a Special Failure indicates the Miniature Pentacle was destroyed, but no harm befell the caster.

(+) This form of Miniature Pentacle drains Heka from any and all Reservoirs within one rod, taking points equally until it has charged its maximum; and as used, the device will again function vampirically. (It is unpopular with other Heka users!)

(++) The strength of the temporary Mental Pentacle thus created is that of the Heka charged within the Miniature Pentacle of tin. The Pentacle will last for as long as the conjuror desires, but in no event more ATs Time than one-tenth the caster's STEEP in this K/S Area.

The costs of metal for a Miniature Pentacle are not shown. They must be prepared through Alchemy and Heka-Forging work. When most of these Pentacles are drained of Heka, they crumble into worthless powder, so typically conjurors are careful to keep them for emergency use. Note that unless specifically stated, two Pentacles will not abide being within three feet of each other, and, if brought nearer, their Heka negates each other's at a 1:1 basis. Sovereignty*

Ref: Page 186