Mythus Magick
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Triple Barrier Cantrip

Area: Dweomercræft, GeneralGrade: 8Type: Cantrip
Time: 1 AT/STEEPArea: Caster's STEEP In feet radiusDistance: TouchMateria Cost: None
Other Heka Costs:
R&D: NilOther: 1 per AT added T

E/F/M:

The Triple Barrier Casting creates an Invisible sphere centered on the caster or some point that individual selects as central. If any creature or being?including a spirit or other being with a Partial Physical or Non-Physical Manifestation?touches or attempts to pass into or out of the sphere created by the Casting, an Instant heka jolt of 3D3+3 points of Physical (or Spiritual or Mental. depending on the Individual creatures principal makeup) is delivered to that subject. Then and there, at initial contact, the subject must make a ti/S check against its PNPow (or SPPow or MRPow) at DR "Han, Any success means it may pass through the Trip. Barrier. My failure means that the subject recoils from the sphere. and a Special Failure indicates double damage from initial contact. A non-recoiling subject must Immediately pass on through the Triple Barrier sphere, accepting an additional 306+3 points of (appropriate type) dam-age. Recoiling subjects, or those who hesitate about passing through the sphere immediately, must again contact the initial effect of 303+3 dam-age, then accept the additional 31,6+3 damage points. if they succeed in a K/S check for recoil at DR "Moderate for the second attempt, "Easy" for the third and subsequent attempts. Contact with the Triple Barrier sphere causes a moderate "snap-crackle-zap" sound which is audible to normal human hearing of an alert and listening persona at 50 feet distance.

Ref: Page 48