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Lock Charm
Area: Dweomercræft, GeneralGrade: 1Type: Charm
Time: InstantaneousArea: 1 lock, bolt, etcDistance: 1 rodMateria Cost: None
Other Heka Costs:
R&D: NilOther: NilE/F/M:
This Charm enables the caster to manipulate so as to open or undo any bolts, locks, latches, hooks, and other non-magickal locking and securing mechanisms affixing a single portal or container without physically touching them. In fact, the caster is can affect mechanisms without even seeing them, such as those barring entry from the other side of a door or gate, as long as the subject portal or container can be seen or otherwise perceived. Under no circumstances will this Casting unscrew nuts and bolts or screws, pull nail or spikes, break welding, etc. It functions as its name reads.
Ref: Page 34