Mythus Magick
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Rings of Fire Charm

Area: Dweomercræft, Elemental SchoolGrade: 6Type: Charm
Time: 1BT/STEEPArea: 1 yard diameter/10 STEEPDistance: Sight to 1 chain/10 STEEPMateria Cost: None
Other Heka Costs:
R&D: NilOther: Nil

E/F/M:

This casting creates up to three stationary rings of fire centered on the target. The ring of fire can have a starting area within the limits of the casting area. So it is possible to encircle on or more creatures, though the casting has to have a center and has to be targeted at an area, a spot or similar. The rings can be up to a maximum of 10' in height. Damage for exposure is as follows:

Distance

Damage

6 inches

1d3 / CT of exposure

5 inches

2d3 / CT of exposure

4 inches

3d3 / CT of exposure

3 inches

4d3 / CT of exposure

2 inches

5d3 / CT of exposure

1 inches

6d3 / CT of exposure

The damaging effect extends to both sides of the ring, but the sympathetic nature of the dweomer however, allows the caster to be immune from it. Another persona or creature etc. attempting to pass through the ring would have to undergo a considerable amount of PD to get through it.

The fire is extremely hot and would most likely combust material as well.

Example: a creature passing through the flames would suffer 42d3 fire PD (the total of each distance above, twice.), an average of 84 points of physical damage. Damage