Mythus Magick
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Damaging Hail Spell

Area: WitchcræftGrade: 6Type: Spell
Time: 1 BT/STEEPArea: 1 furlong radius/10 STEEPDistance: Centered on casterMateria Cost: None
Other Heka Costs:
R&D: NilOther: Nil

E/F/M:

This Casting enables the persona to invoke a rapid and violent weather change in 3D3 ATs Time, Immediately if a storm is already present Its Effect is a strong, or worse, thunderstorm within the Area The storm pounds initially those in As bounds with torrential rain, that quickly (within one ST) turns into hailstones of 1D3 inch diameter, capable of inflicting severe Physical damage upon any unsheltered creatures. The damage from such pummelling equals 1D10 points of Stunning PD per CT of exposure. The hailstorm will last for up to one BT for every 10 points of the witchcraft', STEEP, although it may be ended by the caster at any time, as desired Naturally, the practitioner is not touch. by the Effect 'The Casting, Damaging Hall, can be augmented by one or more of these various others likewise marked by an asterisk-i.e., Damaging Winds, Horny Precipitation, Calistorm, and BrInglightnings. Of course, If them is already a storm to progress, then these Castigs can be used to augment that condition, thus assuring the maximum devastation for a minimum heka expenditure. In like vein, bed weather can be intensified and retained in the area if the witch/warlock uses Damaging Hail to so do.

Ref: Page 295