Circle of Shadows Spell
E/F/M:
The Circle of Shadows Casting can be employed only when light conditions are less than full daylight but are it least equal to those of a moonlight night. (Artificial light typically falls between those two extremes,) This Spell generates a mobile Area of Effect that radiates from its casters and moves where they do. The movement of shadows and the changing patterns of lighter and darker illumination tend to make subjects uneasy and confused to some extent Thus all opponents of such casters within the umbrate confines of this Casting Effect are subject to a penalty of 10 points to STEEP in any K/S Area that is used against its casters or their allies, including rolls to determine success in Casting or combat Heka which generates bright sustained light will negate this Casting (and is more easily bid on from outside the shadow-haunted Area.