Mythus Magick
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Shadow Weaving Formula

Area: Dweomercræft, Grey SchoolGrade: 8Type: Formula
Time: 1 day/10 STEEPArea: 1 cubic rod/STEEPDistance: 1 foot/STEEPMateria Cost: None
Other Heka Costs:
R&D: NilOther: 50/special

E/F/M:

This dweomer is a highly potent one which allows casters to create material things of shadow and heka. Upon completion of the Formula and Effect activation. the practitioners determine what they will "weave from shadows and magickal energy. The result can be anything which is natural. Mundane in nature, and has no other enchantment. Me. Power, etc. For instance, a caster might use Shadow Weaving to create a keep, and such will be accomplish., although its interior will have nothing inside in the way of furniture, carp., items, etc. Similarly, a practitioner could "weave' furnishings and things for inside° small stronghold. Casters could tints make armor and arms for themselves and several others, 'weave. mounts (horses or camels or even elephants) to ride, or fashion a vessel for water travel. All such things are generally the same as corresponding normal things. a. have average quality, durability, and so forth. This is modified. however. by the effect of light in full sunlight or total darkness, the 'woven" things are fragile (10% of normal strength), slow (10% or normal movement), and so forth. At such times they appear to be somewhat unreal, shadowy, thin, and insubstantial. In deep shade, full shadows, etc.. they are normal. and at dusk through twilight, and first light through dawn they are 30% above normal in all respects. Shadow Weaving demands add.). Heka when more than a single item. or set of associate(' items, of a highly complex sort. or exceptionally solid item/item set is to result. One mount, one set of armor. one array of weapons, one clothing array typical of a well to do traveler. one stone cottage, one sailboat of 30' length, one lame wagon. and so on, serve as guides in this mailer. Each additional item, set, size increment. strength addition, major feature (drawbridge, portcullis, heavy gate, turret, etc.) calls for ex. Heka expenditure at activation. For each addition of this sod to the "weaving,' a caster must expend SO points of Heka at activation

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